Computing is taught discretely as well as through cross-curricular links from Reception to Year 6. Computing sessions allow children to use digital technologies to enhance their learning across the curriculum.
Computing lessons allow learners to access innovative and interesting parts of the National Curriculum – such as coding and robotics. The sessions develop skills such as; problem solving & debugging, resilience, teamwork, logical thinking, creativity and a knowledge of digital devices and their multimedia applications.
Please click here to view our Computing Vocabulary progression for Reception – Year 6.
Click here to view our E-safety Policy
Click here to view our Computing Policy.
Click here to view our Acceptable Usage Policy.
All policies reviewed and updated September 2021.
Children have been asked to give their opinion about Computing at our school. They gave responses such as:
“I really like computing, it’s cool. I want to be a gamer when I grow up.”
“I like learning about technology and how it’s used for different jobs.”
“I like using the Dash robots and working with my friends to solve problems.”
Click here for more information about pupil voice in Computing.
Digital Wizards are Back! Autumn 2021
Digital Wizards have returned this half term to run breakfast clubs for Year 3 and Year 4 children. The children have been working with VR, Lego WeDo and Spheros.
Coding with Dash Robots and Bee Bots
Safer Internet Day – 11th February 2020
Safer Internet Day is celebrated globally in February each year to promote the safe and positive use of digital technology for children and young people and inspire a national conversation.
The global theme for Safer Internet Day is “Together for a better internet”, with this year’s UK campaign entitled “Free to be me.”
Coordinated in the UK by the UK Safer Internet Centre, Safer Internet Day is celebrated in over a hundred countries, coordinated by the joint Insafe/INHOPE network, with the support of the European Commission, and national Safer Internet Centres across Europe.
The day offers the opportunity to highlight positive uses of technology and to explore the role we all play in helping to create a better and safer online community.
This year we had e-safety workshops lead by Altru Theatre for Year 1 – Year 6. All classes took part in activities that highlighted positive uses for digital technology and how to stay safe online.
Year 5 working on writing code to programme the Dash robots to move around the continents on a world map.
Year 2 really enjoyed creating their own Bee-Bot game and board. They programmed the Bee-Bots to reach different destinations on their game board.